I had the pleasure of reviewing two games from the same author; Sonic Trash and Mama. Sonic Trash was released on December 24, 2008 and Mama followed up shortly thereafter on Dec 31, 2008. Both games were released in their final stage of development, according to the author. So…two complete games from the same author, in less than a week? Things are not looking too promising, but I try not to judge a book by its cover. Even though Sonic Trash was created before Mama, I decided to start with the latter.
You begin Mama as a boy named Wii, who coincidentally looks a lot like the hero from Mother. Your town consists of some very unique and distinct citizens, including two women, both named Jade, and two men, both named Max. All of them will tell you about the weather.
On the outskirts of town lies your mother, who unfortunately bears a striking resemblance to the Elephant Man. Your mother asks how you are doing (mothers should know that kind of thing already, right?), and also reminds you to speak with your father in New York. Did I mention she looks like the Elephant Man?
Beyond your mother lies two more helpful characters; the hustler, who sells you crap you will never use, and Frogcheat, who will take your money in exchange for useless information. Considering Frogcheat is the most trusted person for cheats for over 100 years, I expected better information from him. Oh well, at least it only cost me five dollars instead of ten, like the sign erroneously states.
When you are ready, you are free to roam the miles of grasslands before you, but that is also where the game ends. It works out though because you should have seen enough by now.
Bottom line: This game sucks. To say this game was inspired by Mother in the slightest pisses me off. Mother did not inspire the author to create a game that is this awful. Making your sprites thin as cardboard and having elephantitis is not attractive. There are no redeeming qualities about this game at all, so I will save my energy and you the time by just saying again, the game sucks.
Having seen enough, I decided to fire up Sonic Trash. I was hesitant to play this before because of the title, and the same feelings surged through me when I saw the opening screen ripped from Sonic the Hedgehog. The author likes to keep the same style in his games it seems. He continues the trend of utilizing crudely-drawn graphics, and npcs who look to have physical deformities. Sonic even has a lazy eye!
You can run around a bit and fight the monsters, then the boss, then another boss, then the last boss, but I would not waste the time. The game goes from retardedly easy to near impossible towards the end. Good thing you can run from every battle, including the boss fights.
Bottom line: This game sucks too. For a few short minutes you may like to bask in the glory of Amblyopia-stricken Sonic and Tails, but then it is time to move on. This game, however, does have an actual beginning and end unlike Mama, which I suppose is a plus. But it is just as bad as (if not worse than) Mama in every other aspect.
After playing both games, I think it is safe to say that Arpgme is the OHR community equivalent to George Lucas. What kid grew up loving Indiana Jones and Star Wars? Everybody. What kid eventually grew up and saw the newer Star Wars and Kingdom of the Crystal Skull, and then curled up in a ball and cried? Everybody. I enjoyed my Sonic, Mother, and Earthbound/Mother 2 when I was a young lad. You, sir, have defecated on my childhood memories. If I could make a suggestion, it would be this: if you make any more games in the future, do not let you inspiration be your guide. Make something that is not modeled after another game. Even if the game turns out terrible, it will not be as bad as what you have done here.